Shot data

Dynamic Loft

Dynamic loft is the vertical angle of the clubface at the point of contact at maximum compression, measured relative to the horizon. It is the loft you actually deliver, shaped by shaft lean, face rotation and strike location.

Try it

See what dynamic loft does to a shot

At impact, from the side

Carry
272ydsSame as tour
Total
292ydsSame as tour
Height
33ydsSame as tour
Landing angle
40°Same as tour
Ball speed
167 mph
Launch
10.9°
Spin
2,686 rpm
Start line
0.0°
Spin axis
0.0°
Smash
1.48
Spin loft
14.1°
Face to path
0.0°
12.8°

Near the loft a tour player delivers with this club.

Driver: 167 mph ball speed, 10.9° launch, 2,686 rpm spin (PGA Tour averages). An illustrative model, not measured flight: still air, and roll is an estimate for a firm fairway.

Showing Dynamic Loft

What it measures

Dynamic loft is the upward tilt of the clubface, in degrees, at the spot where the ball touches it, at the moment of maximum compression. It is measured against the horizon, not against the shaft or the club's built in loft.

A 7 iron might be built with 30 to 34 degrees of loft, but if the hands are ahead of the clubhead at impact the face is tilted forward and the delivered loft is lower. If the clubhead passes the hands, or the face is open, it is higher. The number is always positive for normal full shots, and the meaning is the same for right and left handed golfers.

Typical numbers

PGA Tour players average about 12.8 degrees with the driver and about 20.2 degrees with a 6 iron. LPGA Tour players deliver more, about 15.5 degrees with the driver and 23.6 degrees with a 6 iron, which helps them launch the ball higher at lower speeds. A tour 7 iron sits a little above the 6 iron, in the low 20s, and full wedges deliver well into the 30s or more depending on the club and shot.

Everyday golfers usually deliver more loft than tour players. Male amateurs average from about 13 degrees with the driver for scratch players to about 15 degrees for the average 14 handicap. With irons, many amateurs add loft by letting the clubhead pass the hands, which costs distance and makes the ball balloon.

What changes it

Shaft lean is the main factor. Hands ahead of the ball at impact lower dynamic loft, hands even with or behind the ball raise it. Attack angle is linked: hitting down tends to come with more forward lean and less loft, hitting up with the driver usually adds a little.

The face's rotation also matters. A face open to the path tends to show more loft, a closed face less. Strike location changes it on woods because the face is curved: a high strike on a driver adds loft, a low strike removes it. Shaft bend at impact, ball position and the club's built in loft all feed in as well.

What it changes

Dynamic loft is the single biggest driver of launch angle. The ball launches a little lower than the delivered loft, about 80 percent of it with a driver and closer to 70 percent with mid irons, based on tour averages. More loft means a higher start.

It also sets spin. Spin loft, roughly dynamic loft minus attack angle, controls how much backspin the ball gets, so extra loft without a matching change in attack angle adds spin. Too much dynamic loft gives high, weak shots that lose distance, especially into wind. Too little gives low launch, low spin, and shots that fall short and run out.

How to use it

Compare your number to the club's built in loft. If your 7 iron is consistently near or above its stated loft, you are likely adding loft through impact, and learning to lead with the hands will add distance and lower your flight. If your driver loft is very high and spin is high, a slightly forward ball position with less added loft, or a club fitting, may help.

Bay drill: hit five 7 irons normally, then five while making a small rehearsal with the hands slightly ahead of the ball before each shot. Watch dynamic loft, launch and carry. A drop of a few degrees in dynamic loft with similar or better carry is a sign of a more efficient strike.

Putting data

These metrics describe stroke mechanics, launch, skid and roll behavior, and green interaction.

Club Speed (Putting)

Putter speed immediately before impact.

Backswing Time

Time spent moving the putter away from the ball.

Stroke Length

How far back the putter travels in backswing.

Forward Swing Time

Time from transition to impact.

Tempo

Backswing time divided by forward swing time.

Dynamic Lie (Putting)

Shaft lie at impact during putting stroke.

Face Angle (Putting)

Putter face direction at impact.

Club Path (Putting)

Path direction of putter through impact.

Face to Path (Putting)

Difference between putter face and path.

Attack Angle (Putting)

Up/down movement of putter at impact.

Launch Direction (Putting)

Initial left/right start direction of the putt.

Launch Angle (Putting)

Initial vertical launch of the putt.

Bounces

Number of bounces in the skid phase.

Skid Type (Sliding)

Skid profile with constant deceleration and no bounce.

Ball Speed (Putting)

Initial ball speed off the putter face.

Skid Distance

Distance from launch until true roll starts.

Roll Speed

Ball speed when pure roll begins.

Speed Drop

Percent speed loss from launch to roll start.

Roll %

How much of total putt distance is true roll.

Entry Speed Distance

Distance to standardized entry-speed point.

Side (Putting)

Lateral offset from target at entry-speed point.

Distance (Putting)

Straight-line distance traveled by the putt.

Effective Stimp

Putt-specific speed based on deceleration.

Flat Stimp

Estimated general green speed from deceleration.

Elevation

Height change from start to entry-speed point.

Break

Total sideways movement from launch line.

Slope % Side

Average horizontal surface inclination.

Slope % Rise

Average vertical surface inclination.