Shot data

Side

Side is the sideways distance between your target line and the point where the ball lands. It combines where the ball started and how much it curved.

Try it

See how face angle changes side

Ball flight, from above

Carry
272ydsSame as tour
Total
292ydsSame as tour
Side
0ydsSame as tour
Curve
0ydsSame as tour
Ball speed
167 mph
Launch
10.9°
Spin
2,686 rpm
Start line
0.0°
Spin axis
0.0°
Smash
1.48
Spin loft
14.1°
Face to path
0.0°
0.0°

A square face lands the ball close to the target line.

Driver: 167 mph ball speed, 10.9° launch, 2,686 rpm spin (PGA Tour averages). An illustrative model, not measured flight: still air, and roll is an estimate for a firm fairway.

Showing Side

What it measures

Side is the distance, measured at right angles, from the target line to the spot where the ball comes back down to launch level. It is measured in feet, yards or meters.

For a right-handed golfer, a positive value or an R means the ball landed right of the target line, and a negative value or an L means it landed left. Zero means it landed right on the line. Unlike Curve, which is measured from the starting line, Side is measured from the target.

Typical numbers

There is no single average, because Side depends on the target. A more useful measure is dispersion: how widely your shots spread. Strong players often keep most drives within roughly 15 to 25 yards either side of the target line and mid irons within roughly 5 to 10 yards.

Everyday golfers usually see wider spreads, often 25 to 40 yards either side with driver. Side grows with distance, so the same small mistake moves a driver much farther offline than a wedge.

What changes it

Side is roughly the start line plus the curve. Launch direction comes mostly from where the clubface points at impact, with a smaller share from club path. Curve comes mostly from face to path and, with woods, from strike location through gear effect.

Longer shots magnify both parts. One degree of start-line error moves a 270-yard drive almost 5 yards offline, but a 130-yard wedge only a little over 2 yards. Crosswind also changes Side.

What it changes

Side tells you whether the ball found the fairway or green in the air. It is the landing point for bounce and roll, so it feeds directly into Side Total. Across many shots it maps your dispersion, which is what good course strategy is built on.

How to use it

Do not judge a single shot. Look at the spread over ten or more. If most of your shots land on one side, the pattern is consistent and fixable, or you can simply aim for it. If they land on both sides, focus on face control before anything else.

Bay drill: set a fairway-width window on the screen, about 30 yards wide for driver. Hit ten drives and count how many land inside it using Side. Then shift your aim to favor your usual miss and see whether the count goes up. That is a practical way to plan tee shots.

Putting data

These metrics describe stroke mechanics, launch, skid and roll behavior, and green interaction.

Club Speed (Putting)

Putter speed immediately before impact.

Backswing Time

Time spent moving the putter away from the ball.

Stroke Length

How far back the putter travels in backswing.

Forward Swing Time

Time from transition to impact.

Tempo

Backswing time divided by forward swing time.

Dynamic Lie (Putting)

Shaft lie at impact during putting stroke.

Face Angle (Putting)

Putter face direction at impact.

Club Path (Putting)

Path direction of putter through impact.

Face to Path (Putting)

Difference between putter face and path.

Attack Angle (Putting)

Up/down movement of putter at impact.

Launch Direction (Putting)

Initial left/right start direction of the putt.

Launch Angle (Putting)

Initial vertical launch of the putt.

Bounces

Number of bounces in the skid phase.

Skid Type (Sliding)

Skid profile with constant deceleration and no bounce.

Ball Speed (Putting)

Initial ball speed off the putter face.

Skid Distance

Distance from launch until true roll starts.

Roll Speed

Ball speed when pure roll begins.

Speed Drop

Percent speed loss from launch to roll start.

Roll %

How much of total putt distance is true roll.

Entry Speed Distance

Distance to standardized entry-speed point.

Side (Putting)

Lateral offset from target at entry-speed point.

Distance (Putting)

Straight-line distance traveled by the putt.

Effective Stimp

Putt-specific speed based on deceleration.

Flat Stimp

Estimated general green speed from deceleration.

Elevation

Height change from start to entry-speed point.

Break

Total sideways movement from launch line.

Slope % Side

Average horizontal surface inclination.

Slope % Rise

Average vertical surface inclination.